

#Mario golf sixtyforce full#
Check out the full release notes for all the details, but basically everything is better. There are new features (like improved controller configuration), lots of compatibility fixes (several games that were unplayable now work really well), speed enhancements, graphic improvements, interface improvement and lots of tweaks and fixes. but I'm working to get them out as soon as possible! Check out the full release notes for all the details.Ī lot of work has gone into several new features, but none of them were ready for this release, so they'll have to wait for another day. This new version has a lot of under-the-hood changes (most importantly it runs using OpenGL 3.2 core profile) and several bug fixes. (Note: This version requires macOS 10.8 Mountain Lion or later and a 64-bit capable Mac.)

Check out the full release notes for more detail.
#Mario golf sixtyforce plus#
This new version has a lot of graphics bug fixes plus some bonus tweaks (like cursors are automatically hidden while the emulator is running).

(Note: This version requires macOS 10.9 Mavericks or later.) Check out the full release notes for more details. It also includes the usual round of bug and compatibility fixes. This new version has been updated for macOS Mojave, including support for Dark Mode (which looks great!) and the new hardened runtime. (Note: This version only runs on macOS 10.9 Mavericks or later.) This new version has updated code-signing for macOS Catalina. I'm excited for you to check this version out! Of course, please report any bugs you find, and as always, a heartfelt thanks to everyone who has registered and supported sixtyforce. I'm calling it a beta because there are likely still be bugs, but more importantly, there are major improvements including: much improved support for game controllers, full compatibility with macOS Catalina, better auto-updating, and tons of minor tweaks and fixes. Many, many months of work have gone into completely rewriting sixtyforce in Swift - and that's now nearly complete! So today I'm releasing sixtyforce 2.0 beta 1. In the mean time, just know that sixtyforce will run under Rosetta on ARM-based Macs, but it's not going to run well. This is going to take some time, but I'll post updates with my progress. Now that Apple's working on new ARM-based Macs (which they call Apple Silicon) I've started working on rewriting sixtyforce to run at top speed on those machines. The final version of sixtyforce 2.0 is done and ready for you to download! The Swift conversion is complete with some minor improvements and bug fixes thrown in too.
